June 2016 – Present
Create detailed still renderings and videos for the purpose of marketing multi-family communities. These communities include both renovations and new development. Still renderings are used both digitally and as printed collateral, including large format construction banners. Videos are distributed through the community web sites and displayed on leasing center televisions. Responsible for importing and optimizing of Revit model into 3ds Max, applying finishes specified by interior designers, staging scenes using purchased and custom-built models, realistic lighting, rendering in V-Ray, and final editing.
Logistic Services International
May 2012 – June 2016
Responsible for organizing a team, assigning tasks to colleagues, and communicating with leads from other departments to complete projects on time. Create and document a workflow for transferring assets from a desktop environment for future use in a mobile application. Assist corporate management with ascertaining cost and technical capabilities for Department of Defense project proposals.
Graphic Specialist III
Model, texture, rig, and animate optimized 3D models rendered in a real-time game engine for military training and simulation purposes. Create, test, and document standards for use by the rest of the art team. Assets have been included in 12+ shipped projects accepted by the U.S. Army.
Graphic Specialist II
Model, texture, rig, and animate optimized 3D models rendered in a real-time game engine for military training and simulation purposes based off of direction given by the team lead.
Art Institute of Jacksonville
July 2013 – March 2015
Instructor of media arts and animation teaching courses that range from basic introduction to 3D animation software up to advanced texturing and lighting. Responsible for delivering core curriculum goals by designing lesson plans and projects meant to expose students to industry standard practices.
Savannah College of Art and Design
January 2012 – March 2012
Responsible for creating high quality, real-time environment assets and props, both modular and unique, for a Kinect interaction design project sponsored by Microsoft Studios through the SCAD Collaborative Learning Center.
2008 – 2009 (Full Time) / 2011 – Present (Freelance)
Create fully realized architectural models, animations, and renders based on client blueprints.
Responsible for communication with clients to gather details, resources, and reference materials.
2004 – 2005 (Summers Only) / 2006 – 2008 (Full Time)
Responsible for communicating with customers to take their ideas and create custom artwork to be printed on vinyl and applied to various vehicles.
Savannah College of Art and Design
MFA in Interactive Design and Game Development
Graduation Date: March 2013
Overall GPA: 3.88 / 4.0
Edinboro University of Pennsylvania
BFA in Applied Media Arts with concentrations in Computer Animation and Graphic Design
Graduation Date: May 2006
Overall GPA: 3.63 / 4.0
- Quick and efficient modeling and texturing of real-time environments and props.
- Communicating and teaching students toolsets and industry standard workflows.
- Comfortable in high pressure, troubleshooting scenarios.
- Experience with direct client interaction and meeting tight deadlines.
- Ability to design and document art pipelines and workflows.
- Experience in creating and troubleshooting scripts for interactivity purposes.
- Responsible for transferring and documenting the art pipeline from desktop to mobile application.
- Ability to read architectural CAD drawings.
- Autodesk Maya
- Autodesk 3ds Max
- Pixologic Zbrush
- Unreal Engine
- Unity Game Engine
- Torque 3D
- Adobe Photoshop
- Adobe Illustrator
HONORS & ACTIVITIES
- Member of Edinboro University Alumni Association Board of Directors. 2015.
- Winner of 2013 Savannah College of Art and Design Thesis Document Award. 2014.
- Savannah College of Art and Design Academic Scholarship Recipient. 2010.
- Magna Cum Laude Honors Graduate. Edinboro University of Pennsylvania. 2006.
- Presenter of Computer Animation at the Edinboro University Biannual Teacher Conference. 2006.